Storyline vs. Captivate Part 2

SL2vsCAP8

Today is a continuation of last week’s comparison. For a full comparison, check out this post.

Feature Captivate 8 Storyline 2 Notes
Editing Images You can do basic image edits within Captivate and it also integrates well with Photoshop since they are both Adobe products. Captivate also includes an image library that allows you to easily reuse images and save edited versions within a project. Storyline also allows minor editing such as cropping, flipping, adding outlines, adjusting brightness/contrast, etc. Captivate is the clear winner for managing & editing images within a project.
Smart Shapes Includes a variety of built in smart shapes such as lines, a polygon tool, speech and thought bubbles, block arrows, and banners. The look of the shapes is fully customizable. Storyline offers a somewhat larger selection of built in objects including more polygon options, starbursts, a “No” symbol, and a large variety of callout styles.
Mouse Effects Captivate allows you to insert and edit a mouse pointer. You can simulate clicking on something on the screen, decide where the mouse will enter from, and add in a few other features like slowing the mouse before it clicks. With a right click on the mouse, you can also align a pointer with where it left off on a previous slide. SL does almost everything Captivate does on this. In addition, it has a HUGE number of options for the pointer and automatically aligns the pointer on consecutive slides so that there is a smooth transition.  The only feature that Captivate does better is the option to change the click effect, which is a visual indication that the mouse has clicked. This is a great feature for software demos.
Image Buttons Captivate has some specialty “image button” styles. These are images of highly stylized buttons. While they have several text options for each style, you are limited to those options and can’t change the text. The neat thing about buttons in SL is that the program comes with a slew of built in icons that can be used on any button in addition to, or without, words. There are just a few built in styles but all buttons are fully customizable and you can use format painter to copy and paste a custom style. Both programs allow you to use any image as a button, but the inclusion of built in icons makes SL a little more useful.
Widgets &
Interactions
Captivate includes a host of built in widgets that are basically canned interactions. While several of these are more fun than instructionally sound (Jeopardy, word search, etc.) there are some useful options here. In particular, a widget that allows learners to take (and print) notes. There are also several pre-built click and reveal interactions (accordion, tabs, timeline, etc.) and widgets for inserting YouTube video and web objects. Storyline includes many, if not all, of the same options as Captivate. Some of these are presented as quiz questions (radio buttons, drag & drop). Some are presented as templates (tabs, timeline). Some are downloadable from their website as templates (games). Some are just presented as regular features (glossary, video, & web objects). The only widget/interaction that I think Captivate does better is the notes taking feature. There are some workarounds in SL, but none are great. Many of these can be built out from scratch, but using the built in options allows for a quicker build.
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